A process that hosts Component Object Model (COM) components. A COM component can be loaded into a surrogate server process, either on the client computer (local) or on another computer (remote). It can also be loaded into a client application process (in process).
A process that hosts Component Object Model (COM) components. A COM component can be loaded into a surrogate server process, either on the client computer (local) or on another computer (remote). It can also be loaded into a client application process (in process).
A process that hosts Component Object Model (COM) components. A COM component can be loaded into a surrogate server process, either on the client computer (local) or on another computer (remote). It can also be loaded into a client application process (in process).
Typically, once individual users have been granted access, they can use the servers’ processing power to run an application, store data, or perform other computing tasks.
Individual users, once they have been granted access, can use the servers’ processing power to run an application, store data, or perform any other computing task.
Like the Netscape server that was already on the market, the Spyglass Server included an application programming interface that allowed server-side applications to run in the server's process.
The advantage of a short timeout is the ability to deliver multiple components of a web page quickly while not consuming resources to run multiple server processes or threads for too long.
In the traditional tightly coupled client–server paradigm, the client cannot post messages to the server while the server process is not running, nor can the server receive messages unless the client is running.
In earlier computing models like client–server, the processing load for the application was shared between code on the server and code installed on each client locally.
This approach needs more server memory and server processing, but the advantage is a simplified development model because a) the application is usually fully coded in the server, and b) data and UI state in the server are shared in the same memory space with no need for custom client/server communication bridges.