Metadata
Author: ParaCrawl Corpus
Data
English[en]
Games like “Freeze Dance”, “Musical Chairs”, “Red Light, Green Light” or “Duck, Duck, Goose”, challenge working memory (remembering the rule, tracking other’s movements), inhibitory control (resist reacting to stimuli), and cognitive flexibility (changing plans, owning mistakes) (Center).
Dutch[nl]
Games zoals "Freeze Dance", "Musical Chairs", "Red Light, Green Light" of "Duck, Duck, Goose", dagen het werkgeheugen uit (onthouden de regel, volgen de bewegingen van anderen), remmende controle (reageren niet op stimuli), en cognitieve flexibiliteit (veranderende plannen, fouten maken) (midden).