Besonderhede van voorbeeld: 5849042327735530158

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Author: QED

Data

English[en]
Gartner Group says that, by 2015, 70% of all global 2000, the biggest companies in the world, will be actively using gamification, and 50% of their process of innovation will be gamified, which is an astonishing thing.
Spanish[es]
Gartner Group afirma que, en 2015, el 70% de las 2000 empresas más grandes del mundo, usará gamification de forma activa, y el 50% de su proceso de innovación se ludificará, lo cual es algo sorprendente.

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