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Author: WikiMatrix
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English[en]
In Japanese terminology, a distinction is often made between visual novels (abbreviated NVL, derived from "novel"), which consist predominantly of narration and have very few interactive elements, and adventure games (abbreviated AVG, or ADV derived from "adventure"), a form of adventure game which may incorporate problem-solving and other types of gameplay.
Norwegian[nb]
Innen japansk terminologi, er det et skille mellom visuelle romaner (ofte forkortet NVL), som hovedsakelig dreier seg rundt historiefortelling og har lite eller ingen interaksjon fra spilleren, og eventyrspill (ofte forkortet AVG eller ADV), som tar i bruk problemløsning og andre former for spilling.