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English[en]
While video gaming is an obvious application, the technology also could impact most industries, including education, health care and manufacturing. #6 BUSINESS
Korean[ko]
또한 가상현실 기술은 교육, 보건의료, 제조업을 비롯한 대부분의 산업에 영향을 미칠 수 있다. #6 BUSINESS

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